Milestone summary: v0.1 to v0.1.12
Since launching on November 2, 2026, AksharDP/xc2-recomp has shipped 13 releases in rapid succession, adding Linux AppImage builds, Japanese 3.0.0 support, AMD FSR 3.1/4 upscaling and frame generation, built-in cheats, and high-framerate physics fixes:
| Version | Date | Key Engineering Milestone |
|---|
| v0.1.12 | 2026-11-09 | Resolves portable profile/ directory accurately (PR #79) and creates the flight/ spike dump folder inside the install directory next to xc2.exe (PR #57). |
| v0.1.11 | 2026-11-05 | Fixes jiggle bones, hair, and cloth physics going flat above 30 FPS (PR #45) and reads self-sampled render targets from a snapshot to resolve issue #39 (PR #51). |
| v0.1.10 | 2026-11-05 | Delivers redrawn Xbox/PlayStation/Keyboard button prompts even when zero DLC packs are installed via virtual pack 98 (PR #43), and gives Japanese 3.0.0 builds the 3.0.1 code patches (PR #42). |
| v0.1.8 | 2026-11-04 | Adds AMD FSR upscaling (FSR 4.1.2 on Radeon RX 6000+, FSR 3.1.6 elsewhere) + FSR Frame Generation (PR #32), built-in God mode & Insta kill cheats, and bounds uniform-snapshot arenas saving 888 MiB in issue #27 (PR #29). |
| v0.1.6 – v0.1.7 | 2026-11-04 | Distinguishes US/EU and Japanese releases for side-by-side installation (PR #18, PR #26), lists Linux as supported (PR #17), speeds up installer updates (PR #19), and ships the AMD FSR 3.1 library (PR #20). |
| v0.1.3 – v0.1.5 | 2026-11-04 | Spreads virtual core 1 job threads across cores by default (core_float = 1, PR #12), polls job waits every 200 µs instead of 1 ms (PR #14), and scales mouse camera sensitivity past full stick deflection (PR #7). |
| v0.1 – v0.1.2 | 2026-11-03 | Initial static recompilation release of Xenoblade Chronicles 2, frame-time cloud sea scrolling (PR #1), and faster asynchronous NVN replay (PR #2). |
All 13 XC2 Recomp releases (expandable ledger)
Click any version row below to inspect its pull-request notes, direct GitHub download links, and SHA-256 checksums:
v0.1.12November 9, 2026 · 3,442 downloads
- Create the flight folder inside the install folder, next to xc2.exe by @AksharDP in pull/57
- Resolve the portable profile directory correctly by @AksharDP in pull/79
- Version 0.1.12. by @AksharDP in pull/80
v0.1.11November 5, 2026 · 3,049 downloads
- Keep jiggle bones, hair and cloth from going flat and losing their bounce above 30 fps by @AksharDP in pull/45
- Read a self-sampled render target from a snapshot (issue 39) by @AksharDP in pull/51
- Version 0.1.11. by @AksharDP in pull/52
v0.1.10November 5, 2026 · 683 downloads
- Show the redrawn button prompts without add-on content by @AksharDP in pull/43
- Give the Japanese 3.0.0 build the code patches of 3.0.1 by @AksharDP in pull/42
- Version 0.1.10 by @AksharDP in pull/44
v0.1.9November 4, 2026 · 367 downloads
- Ask bug reports for a save file standing where the problem shows. by @AksharDP in pull/36
- Bound the Windows release step, so a hang fails with a log by @AksharDP in pull/37
- Version 0.1.9 by @AksharDP in pull/38
v0.1.8November 4, 2026 · 22 downloads
- Bound the uniform-snapshot arenas and the frames in flight, which held 888 MiB in issue 27 by @AksharDP in pull/29
- Spread the differential tests over all cores and let them run with default settings by @AksharDP in pull/30
- AMD FSR upscaling (FSR 4.1.2 on Radeon, 3.1.6 elsewhere) and FSR frame generation by @AksharDP in pull/32
- Add the built-in God mode and Insta kill cheats and an Open mods folder button on the Cheats tab by @AksharDP in pull/34
- Version 0.1.8 by @AksharDP in pull/35
v0.1.7November 4, 2026 · 603 downloads
- add jp version file by @Lhw-Arthas in pull/26
- Version 0.1.7 by @AksharDP in pull/28
- @Lhw-Arthas made their first contribution in pull/26
v0.1.6November 4, 2026 · 82 downloads
- Tell the American/European and Japanese releases apart so either can be installed by @AksharDP in pull/18
- List Linux as supported and fix the tests that failed on Linux by @AksharDP in pull/17
- Make installer updates and installs faster by @AksharDP in pull/19
- Add AMD FSR 3.1 upscaling behind XC2_FSR3 by @AksharDP in pull/20
- Ship the FSR 3.1 library in the release by @AksharDP in pull/23
- Implement the transform feedback XC2 uses by @AksharDP in pull/24
- Version 0.1.6 by @AksharDP in pull/25
v0.1.5November 4, 2026 · 171 downloads
- Poll the job wait every 200 us instead of every millisecond by @AksharDP in pull/14
- Thaw and refreeze whole regions without asking the OS by @AksharDP in pull/15
- Show the click's icon on tutorial lines that mean a stick click by @AksharDP in pull/11
- Version 0.1.5 by @AksharDP in pull/16
v0.1.4November 4, 2026 · 64 downloads
- Spread core 1 job threads by default and fix the virtual core gate row by @AksharDP in pull/12
- Version 0.1.4 by @AksharDP in pull/13
v0.1.3November 4, 2026 · 35 downloads
- Scroll the cloud sea by the frame time; version 0.1.1 by @AksharDP in pull/1
- Faster replay: 0.1.2 by @AksharDP in pull/2
- Write slow-frame profiler dumps only inside the profiled window by @AksharDP in pull/3
- Optional: let core-1 job threads run on any virtual core by @AksharDP in pull/5
- Make mouse sensitivity work past full stick deflection by @AksharDP in pull/7
- Wait at program release only for submissions that read the program by @AksharDP in pull/4
- Accept doubled separators in game paths, so field and battle music plays by @AksharDP in pull/8
- Fix the flat plane when the camera dips below the cloud sea by @AksharDP in pull/9
- Version 0.1.3 by @AksharDP in pull/10
- @AksharDP made their first contribution in pull/1
v0.1.2November 3, 2026 · 87 downloads
v0.1.1November 3, 2026 · 12 downloads
- Scroll the cloud sea by the frame time; version 0.1.1 by @AksharDP in pull/1
- @AksharDP made their first contribution in pull/1
v0.1November 3, 2026 · 9 downloads
Initial tagged release.
| Platform | Asset | Size & Downloads | SHA-256 |
|---|
| Windows x64 ZIP | XC2-Setup-0.1-windows.zip | 132.9 MB (5 dl) | e6ff29f940785096850cb6b282048116852dd1021fea7d1ed6eea8c8f9c75ab9 |
| Linux AppImage | XC2-Setup-0.1-linux.AppImage | 218.5 MB (4 dl) | ee19f89603050d6e938c1598ba7ac3d3cdcbf50be028ad013f0d9aa09e2d062e |
Recommended PC controllers
XC2 Recomp uses SDL3 controller input with automatic Nintendo, Xbox and PlayStation button prompt generation (plus custom rumble curve and Xbox impulse trigger options):
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